#ifndef GPUImageColorConversion_h
#define GPUImageColorConversion_h

extern GLfloat *kPrColorConversion601;
extern GLfloat *kPrColorConversion601FullRange;
extern GLfloat *kPrColorConversion709;
extern NSString *const kGPUImageYUVVideoRangeConversionForRGFragmentShaderString;
extern NSString *const kGPUImageYUVFullRangeConversionForLAFragmentShaderString;
extern NSString *const kGPUImageYUVVideoRangeConversionForLAFragmentShaderString;


#endif /* GPUImageColorConversion_h */
